topic
game preservation
7 dispatches on game preservation.
Let It Die Gets a Second Life. The Rest of the 2026 Shutdown List Doesn't.
GungHo's Let It Die is the biggest live-service closure of the month — but it's also getting a rare paid offline reboot. Here's why that distinction matters, and what it says about game preservation in 2026.
60,000 Games, One Archive, Zero Funding: Germany's Preservation Failure Is Everyone's Problem
Germany's Internationale Computerspielesammlung — the world's largest publicly accessible game archive — has collapsed after its public funding expired. The timing, alongside Sony's 2028 disc production cutoff, exposes a preservation crisis with no clear owner.
VR's Player Density Problem: Why A Township Tale and Kingdom Brawl Had to Die
A Township Tale and Skyworld: Kingdom Brawl are shutting down in July 2026. The common thread: VR games can't sustain live services when player bases stay too small. A hard look at the model's limits.
PlayStation Discs End in January 2028. Here's Who Actually Loses.
Sony confirmed it will stop producing physical PS5 game discs starting January 2028. The numbers back the decision. The gaps in the announcement don't.
The EverDrive GBA Pro Finally Puts Solar, Tilt, and Gyro in One Flash Cart — Closing a Two-Decade Gap
Krikzz's EverDrive GBA Pro is the first GBA flash cartridge from the EverDrive line to include Solar, Tilt, and Gyro sensors, making previously unplayable games like Boktai and Yoshi's Universal Gravitation accessible again.
EU Rejected Stop Killing Games—But 1.3M Voters Just Made Game Preservation Impossible to Ignore
The European Commission formally rejected the Stop Killing Games initiative on June 16, but the movement's 1.3M verified signatures have pivoted preservation from niche complaint to mainstream consumer right. As California's AB 1921 advances to the Senate, the real story is voluntary codes versus democratic mandate.
1.3 Million Signatures, Zero Laws: The EU Just Handed Publishers a Free Pass on Game Preservation
The EU Commission formally rejected Stop Killing Games on June 16, 2026, replacing 1.3 million verified signatures with a 'voluntary code of conduct.' Here's why that's a gift to publishers—and what happens next in the Digital Fairness Act.